Playtika is negotiating the sale of SuperPlay to Tencent at a $1 billion to $1.5 billion valuation, less than two years after acquiring the Israeli mobile gaming studio for $700 million in cash.
"The deal reflects a paradox where SuperPlay's rapid success has become a financial burden for Playtika," said a person familiar with the negotiations, who spoke on condition of anonymity because the talks are private.
SuperPlay generated $573 million in revenue in 2025, about 67% above the baseline target for an earnout mechanism that could require Playtika to pay founders up to $1.25 billion through 2027. Playtika raised its estimated earnout liability to $829 million in its first-quarter 2026 results, up from $734 million at year-end 2025, and industry sources expect that figure to keep climbing as SuperPlay's Disney-branded solitaire game alone generates roughly $300 million in annual revenue.
For Playtika, selling SuperPlay would eliminate a liability that threatens its balance sheet as the company faces about $2.3 billion in debt maturities in 2028 and 2029, much of it raised during the zero-interest-rate era. For Tencent, the acquisition would add a proven casual gaming studio to the world's largest gaming portfolio while establishing a direct operational presence in Israel's mobile gaming talent hub.
The Earnout Trap
The deal's structure reveals an unusual dynamic: SuperPlay's outperformance is what made it both valuable and costly for Playtika. The earnout agreement, tied to revenue targets through 2027, requires Playtika to reassess payments annually. Each upward revision hits the income statement as an expense — Playtika reported a net loss of about $309 million in the fourth quarter of 2025, driven primarily by the accounting revaluation of its contingent acquisition liabilities.
The company has warned investors that its cash flow and liquidity may not be sufficient to fully fund the earnout payments, particularly if it fails to refinance its primary credit facility before 2027. Those pressures prompted Playtika to suspend its dividend this year, saying it wanted to preserve financial flexibility.
Under the proposed terms, Tencent would assume the earnout obligations, freeing Playtika from a liability that could reach hundreds of millions of additional dollars. The purchase price does not include those future payments, according to industry estimates.
Playtika's Strategic Reversal
The potential sale marks a dramatic reversal for Playtika, which acquired SuperPlay in November 2024 as part of a strategic shift from social casino games toward the faster-growing casual gaming market. Less than two years later, the company may part with the centerpiece of that strategy.
Playtika's legacy business continues to weaken. The company no longer discloses revenue from Slotomania, for years its flagship title and largest profit contributor. Revenue from Bingo Blitz fell 3 percent sequentially and 5.5 percent year-over-year in the first quarter of 2026 to $154 million.
Despite those headwinds, Playtika reported first-quarter revenue of $745 million, up 10 percent from a year earlier, and raised its full-year 2026 revenue guidance to $2.75 billion to $2.85 billion. Its adjusted EBITDA forecast was updated to $750 million to $770 million.
Playtika's shares have lost about two-thirds of their value over the past three years. The stock is up about 1.5 percent since the start of 2026, leaving the company with a market capitalization of about $1.5 billion, roughly 80 percent below its peak. The company is controlled by Alpha Frontier Limited, which owns about 52 percent of the shares, while businessman On Chau holds another 21 percent and founder Robert Antokol owns about 4.8 percent.
Tencent's Gaming Expansion
For Tencent, the deal would strengthen its position as the world's largest gaming company by revenue. The Shenzhen-based conglomerate already owns Riot Games outright and holds significant stakes in Epic Games, Supercell and Ubisoft. Adding SuperPlay would give it a foothold in Israel's mobile gaming ecosystem, which has produced globally successful studios including Moon Active and Playtika itself.
Tencent has faced tighter regulatory scrutiny in China, including restrictions on gaming for minors and tougher competition oversight, which has pushed the company to increase its focus on international markets. The SuperPlay acquisition would follow that strategy while adding a studio with proven hit titles in Dice Dreams and Domino Dreams, plus the fast-growing Disney solitaire game.
The negotiations are still in early stages, and neither Tencent nor Playtika has confirmed the talks publicly. If the deal closes toward the higher end of the reported range, it would represent roughly a 2x return on Playtika's original $700 million cash investment in under two years.
This article is for informational purposes only and does not constitute investment advice.