Executive Summary
Distinct Possibility Studios, led by veteran game developer John Smedley, has initiated the "Foundation Alpha" playtesting phase for its open-world persistent shooter, Reaper Actual. This launch includes optional Web3 elements, featuring an NFT marketplace built on Tezos layer-2 Etherlink for in-game asset ownership and trading, a move that has generated discussion across the gaming and cryptocurrency communities regarding blockchain integration.
The Event in Detail
Reaper Actual, an open-world persistent shooter by Distinct Possibility Studios, has entered its "Foundation Alpha" playtesting phase. The game combines MMO-style progression with large-scale first-person shooter combat. Players can join the alpha by purchasing one of three Foundation Alpha Series 1 bundles through the Epic Games Store or the game's official website. These bundles provide access to the game's setting, the island of Marova, and include limited-edition Reapers (playable characters) and operational bases. Alpha and Beta testing are projected to continue through 2025, with an Early Access launch planned for 2026.
A Web3-powered version of the Foundation Alpha is also available, built on Etherlink, a Tezos layer-2 solution. This version introduces blockchain functionality, enabling players to trade and own NFT versions of their bases, Reapers, and cosmetics. This Web3 release is limited to 10,000 Genesis bundles, divided into an initial drop of 2,000 and a second phase of 8,000. These blockchain features are entirely optional and operate independently of standard gameplay, designed to not affect game balance. Players opting for the Web3 version gain access to a dedicated marketplace and permanent digital asset ownership, while experiencing the same core gameplay as traditional players.
Financial Mechanics
Distinct Possibility Studios, founded in 2025 by John Smedley, secured $30.5 million in funding, led by Bitkraft Ventures and Brevan Howard Digital. Access to the Reaper Actual alpha is monetized through various bundle tiers. Players can acquire Foundation Alpha Series 1 bundles priced from $29.99 to $74.99. The "Stygian Oath Edition," priced at $74.99, is the highest tier, including four Reapers, a bunker base, a warehouse base, and game access. Lower-priced editions at $49.99 and $29.99 offer fewer in-game assets. The Web3-enabled versions, limited to 10,000 Genesis bundles, allow for on-chain trading of assets, signifying a distinct financial model for digital ownership within the game.
Business Strategy and Market Positioning
John Smedley, CEO of Distinct Possibility Studios, has positioned Reaper Actual as primarily a skills-based shooter, emphasizing that the game's core mechanics will not change due to Web3 integration. Smedley defends the optional use of crypto elements by highlighting "true digital ownership" and transparency, drawing a parallel to the Steam Community Market. He explicitly rejects "play-to-earn" and "slot machine" token mechanics, stating that for Reaper Actual, it is an "ecosystem play." This strategy aims to bridge traditional gamers into Web3 tools by offering a seamless experience where blockchain ownership is a choice, not a requirement. Initial estimates suggest only 8% of the player base might utilize the NFT marketplace, though Smedley believes this could grow to 30% within two years. The game is being released across multiple platforms, including Steam, Epic Games Store, and its own website, with only the website version featuring the Web3-enabled marketplace. This multi-platform approach, with distinct feature sets, demonstrates a nuanced strategy to cater to both traditional and Web3-savvy gaming audiences while managing potential backlash.
Market Implications
Reaper Actual's launch, with its optional blockchain features, presents a significant case study for the broader Web3 gaming ecosystem. The hybrid model—offering both traditional and blockchain-integrated versions—could influence future game development, particularly for projects aiming to incorporate digital ownership without alienating mainstream players. The debate surrounding its crypto integration highlights uncertain market sentiment, attracting both Web3 enthusiasts and criticism from traditional gamers. Success in this model could encourage further exploration of non-play-to-earn Web3 applications in gaming, focusing on asset ownership rather than speculative tokenomics. Conversely, if the optional Web3 elements fail to gain traction or contribute to negative perceptions, it could reinforce skepticism about blockchain's utility in gaming beyond niche applications. The game's reception may also impact investor sentiment towards the viability of non-speculative, utility-driven blockchain implementations in large-scale online games.
John Smedley, CEO of Distinct Possibility Studios, has consistently defended the optional Web3 integration. "Reaper Actual is first and foremost a skills-based shooter, and that will never change," Smedley stated. He further elaborated, "building on Etherlink with the help of Sequence lets us give players something unprecedented: true ownership of their in-game assets." Smedley compared the in-game asset ownership and trading to real-world property, noting, "just like you can buy and sell a home in the real world, you'll be able to do the same with your bases in Reaper Actual." He also addressed concerns about speculative mechanics: "I'm not a fan of 'play-to-earn' or mechanics like that. I also don't like seeing tokens being viewed as a slot machine." Smedley characterized Reaper Actual's approach as an "ecosystem play," transparently akin to the Steam Community Market. Efe Kucuk, Head of Gaming at Trilitech, commented on the underlying technology, asserting that "Infrastructure in games should feel invisible until it matters. That's what Etherlink allows – no friction, no gimmicks, just permanence when it counts."
Broader Context
The debut of Reaper Actual into alpha playtesting occurs amidst a broader industry discussion about the role of blockchain and NFTs in gaming. While the concept of "true digital ownership" is gaining traction among some developers, a segment of the traditional gaming community remains skeptical or outright hostile towards crypto integrations, often associating them with speculative "play-to-earn" models or perceived "Ponzi games" like Addicted on Solana or Bigcoin. Smedley's proactive efforts to differentiate Reaper Actual from these narratives, by emphasizing optionality and functional asset ownership over earning, reflects an industry attempt to find sustainable and player-centric applications for Web3 technology. The game's development on Etherlink, a Tezos layer-2 solution, also highlights the ongoing innovation in blockchain infrastructure designed for high-performance gaming applications, aiming to provide a frictionless experience that integrates permanence when relevant without disrupting gameplay.
source:[1] Tezos Shooter ‘Reaper Actual’ From EverQuest Co-Creator Enters Alpha Playtesting - Decrypt (https://decrypt.co/343396/tezos-shooter-reape ...)[2] Reaper Actual Foundation Alpha Launches Today October 8th - eGamers.io (https://vertexaisearch.cloud.google.com/groun ...)[3] Former Riot, Blizzard Game Developers Raise $30.5M to Build AAA Shooter on Etherlink, Tezos L2 - CryptoPotato (https://vertexaisearch.cloud.google.com/groun ...)